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Mobile Puzzle Game Hints and tips

by Mickie Kelliher (2020-02-08)

On the subject of deciding on a smartphone, one generally must choose between mobile phones supporting two main platforms - iOS and Android. The additional OS's have not been included within the calculation because they form an extremely minuscule included in the equation. Consequently, with the tremendous growth within the mobile gaming industry, upcoming developers are poised with the big question of choosing between iOS and Android game development. Both these platforms have their own positives and negatives in terms of game development. Let us have a look-at the differences between these two platforms within this regard.

Android takes more time than hack ios. One of the prime reasons because of this is the testing process. While iOS games have to be tested in a small number of devices (iPhones and iPads), Android games have to be tested in a wide variety of devices and this can be very time consuming. Again, after testing, when bugs happen to be found and fixed, the testing has to be done again for all those devices. As a result, Android game development takes a considerable amount of time as compared with iOS game development.

One has to think about the devices supporting these platforms prior to making the decision as to which platform to use for game development. If you happen to be in Android game development, you have to think of developing for the myriads of Android devices available in the market. There are various companies manufacturing Android devices and all these devices come with different specifications as regards to the hardware used, the screen size, screen resolution, etc. So when one develops an Android game, he must make certain that the game works in a multitude of devices.

Apple, alternatively, produces a limited range of devices, and thus iOS game development is not as complicated, as it must take into consideration a significantly lower variety of devices in comparison with Android.

A mobile app generates revenue in a range of ways, which includes app purchase, in app purchases, advertising, subscription, etc. It's been found that the App Store (the app distribution platform in iOS) generates more than double the revenue generated by Google Play (the app distribution platform in Android). It is because most of the apps and games accessible in the App Store are premium and users have to pay to download and use them. On the flip side, with regards to the number of downloads Google Play scores over iOS due to the choice of free downloading of apps and games, and also the humongous number of Android users. This isn't going to mean that you will discover no premium games accessible in Google Play; in contrast, they can be a lot less in comparison with iOS. Revenue generation in Android apps is mainly due to in app purchases, cost per install, ads, and also by offering a paid version of the apps with more features.

It totally relies on the developer on how he wishes to make money from the game. On the other hand, for a quicker return on investment, iOS seems to be the ideal platform for game development.

When it comes to games, the more they look real, a more immersive experience they provide. And this is just one area where Android excels above iOS. While games in iOS devices look flat and also you feel like playing "just another 2D game on a flat surface", Google's UI elements provide seams, shadows and edges, which make certain that the game has a far more authentic look.

iOS games requires one to use the XCode IDE with the iOS SDK. XCode IDE runs only on MacBooks as well as to develop an iOS game, one would need to buy a MacBook with a pretty high configuration, that could prove to be a costly affair.

Android games requires one to download Android Studio and begin coding the app. Android Studio is supported by nearly all the devices and one isn't going to need to shell out those big bucks being an initial investment.